Tuesday, November 29, 2011

Why Sonic Hasn't Sucked Since SEGA, & Why

Maybe Console Sonic's havn't been up to par since Sonic Adventure for most. I can't understand that, being a big Sonic fan myself. Although I do not own "Sonic the Hedgehog" for 360.. or "Sonic Unleashed" for 360.... or "Sonic and the Secret Rings" for Wii........ OR "Sonic and the Black Knight" for Wii.... ok, so maybe you Sonic haters have a point! Although I caught a glimpse of "Sonic Colors" for Wii, and that actually looked like that game was starting some momentum again for "CONSOLE SONIC".

But anyway, even though Sonic haters might have a point about Sonic on the console since after the Sonic Adventure series, Sonic DEFINITELY hasn't sucked since then. Why? Well god dam, have you guys NOT been playing the GBA Sonic's and the Nintendo DS Sonic's? If you havn't, I feel bad for you.

Sonic Advance 1-3 (GBA)
Sonic Rush (DS)
Sonic Rush Adventure (DS)
Sonic Colors (DS!!)

You want REAL Sonic? WITHOUT FAIL? Play ^ Those games!

You guys might live in the "Sonic has sucked for a while" world, but not me. I've been having a great Sonic experience since SEGA... since I was 6 (or 7).... for about 20 years! Enjoying Sonic never stopped for me!

When Sonic Advance came out, I was BLOWN away! I was like "WOW! A true sequel to 2D Sonic!". I'm not taking away from Sonic Adventure for DreamCast here; What i'm saying, is that at that time, never did I think that Sonic was going to go back to 2D. And when it did, it was seriously the true predecessor to the 2D Sonic's, 1-3, and Sonic and Knuckles. Sonic Advance 1 - 3: Such great experiences. It was great see how Sonic "advanced" (see what I did there) in a true, TRADITIONAL Sonic sequel.

Now onto Sonic Rush. Another TRUE Sonic series, that took advantage of the DS' two screens in SUCH a RADICAL way! Yet even more "advancement" over the Sonic Advance GBA games, in the best way that it could.
Sonic Rush Adventure I actually never got a chance to play, but it got RAVE reviews! It was actually a Sonic RPG, that still played like traditional Sonic I believe, with a little added spice.

So you see... even though console Sonic (supposedly) "hasn't been good" since Sonic Adventure 2 , Sonic has never really died, and I just showed you why and how.

I actually have Sonic Generations (waiting to be opened!). First console Sonic in a while. The demo was great, so i'm looking forward to a good Sonic experience returning to the big screen! SO many AAA games this holiday with SUCH high scores to choose from to play! But I'm dying to get around to this new Sonic though. Couldn't pass up a game with CLASSIC Sonic in it! Can't wait to see how they do the story! (I hope they're not two different 'people'), but either way, I'm sure it's going to to great! Oh, and I also couldn't pass up a Super Sonic Avatar Costume (with the pre-order). I'm a sucker for Sonic.... what can I say ? =/

     
     Joey
- JcM

Thursday, November 24, 2011

Nintendo Wii U Achievements & Mii World

Now that Nintendo has changed the world and how we play yet AGAIN! It's time to get back to the basics. Nintendo has basically gave birth, and mastered the "casual" gaming experience, now it's time to combine it's old powers with the new.

Nintendo's next console, the Wii U, will be a Wii, with the idea of it's older systems..... but WITH MORE POWER!.... PLUS MORE even! Ah, what every one has been waiting for, even developers. An HD, POWER PACKED Nintendo console. The possibiltys are limitless. Especially with the new "tablet esc" controller for the new system. A controller with a touch screen right smack dab in the middle of  a normal controller's buttons that we all know.  But.......... although new is good, a lot has evolved on the hardcore scene since the GameCube.

Not the that Wii is a stranger to hardcore games even, but we all can admit (even me, the most hardcore Nintendo fan) that some things that we've come to love about systems like Xbox 360, were not as prevalent on the Wii. And we want to see it, we want Nintendo to reach it's full potential. So if Nintendo is going to put in the true potential of their other side (the "hardcore" side) back into their new system, now-a-days, a lot of people will raise the question - "How will Nintendo do achievements?"

Achievements are not important to everyone, but theres no doubt that there is a HUGE amount of people that they do mean something to today. Maybe Nintendo will make achievements exclusive to each game. Well, if they did do a console wide achievmenet system, there's SO much potential. Imagine this:

"The Nintendo World Channel"
Prizes
Awards
Medals

Nintendo World Channel:
A place for Mii's to gather, show off the gifts they have received for their achievements, and a place to start a voice chat. Also, a function or channel that can run in the background, so you can run other apps in front of it.

Prizes: Little gifts for your Mii for accomplishing tasks in games. A game specific hat, or shirt for your Mii? Maybe a posters to hang on your Nintendo world hang out spot. Little models to place around your hang out?

Awards: Imagine, beating Batman: Arkham City, and receiving a letter and a box from Alfred himself in your Nintendo World, and having a Batman suit pop out of the box for your Mii to wear? Or even receiving a new "hang out", a Batcave for your Mii's to hang out in? How cool would it be to feel like you've actually taken something "home" from the journey you've been on in your games, as if you had really been on an adventure. Like a war vet, now you can litterally say "I got this back in NOMMM", if you've scored "achievements" in a certain Call of Duty game you've played on Wii U.

Medals: Lets face it, game developers make some achievements a pain. So how about receiving a less cool gift to show off, but something that is more prestigious at the same time. Medals, for the most deserving gamer. for maybe completing 100% of a game?  Something meaningful for those who like to go all the way, and something that wouldn't mean too much for people that just want to have fun and get the cool gifts that the prizes and awards would serve.

"Phsycal" items are way more fun then simple score board. Imagine, instead of having a 50,000 gamerscore, you can have a whole city filled with artifacts you've received from your gaming journeys. Games would mean something again, instead of running through a game, not even enjoying it, just for some points......... that get you nothing but bragging rights. But instead, imagine receiving letters, or boxes at your Mii home of things you can actually don on your Mii. Use. Swings swords, drive Mario Karts, maybe even play little mini games to be active while your chatting with your friends.
Imagine - "This Mini game requires a sword to play", so then you say to yourself "Hmm... I need to visit the Sand of Time in Prince of Persea!" Even from a buisness perspective, then people want to go out and buy a Prince of Persia game, or rent it, to collect a sword. Go on that journey, bring something back from it that you can use, and make it mean something.

For me, games are a place I go to save a world, do something that I might not be able to do in real life, but then still be able to do it... because i'm playing the game ;). Ya know what I mean? Why do you think people used to LOVe to push graphics as "true game advancement" back before this past gen? Cause ALL people that play prob think like this on some level, and want to feel like they're looking at something that actually puts them "there". So now lets have an achievement system that we can look back on, or show off, that allows us to say "Wow! You really did take down Darth Vader! Because you have his lightsaber!"

- JcM
joeyjcm.com